Wednesday, June 10, 2009

New gear and Arena

Well it has been a while since I've made a posting, and some things have changed. I have upgraded my weapons, and my gear somewhat. I have made my main spec, the hybrid Mut/Sub spec, the PvP/Solo one, and the offspec which is Combat my raid spec.

First looking at the raid spec/gear, I have received a new sword for my main-hand, Razorscale Talon, which drops from the boss Razorscale in 10-man Ulduar.
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Speaking of which, we did try Ulduar as a guild, and were able to down Razorscale as the second boss. Ignus gave us a lot of trouble, and we had to call it due to time issues. But getting back to the gear, I have enchanted the weapon with Mongoose. My Off-hand is the dagger Twilight Mist, which is also enchanted with Mongoose.
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With those two weapons, and an upgraded head piece, I do over 3k DPS without too much trouble, and have hit over 3.5k as well. I still need better gear to make 4k, which some of the other Rogues I've seen do so easily, but I am slowly getting there. The increased number in DPS has allowed me to go to other raids with PuG's and guilds who need to fill a spot or two. I've been to, and have downed, 25-man Maly, 10&25-man Emalon, and have attempted 10-man Maly, but the raids broke up because the tank was fed up with people not doing what they are supposed to. I think I am going to see about going along with other guilds in their Ulduar runs, since at the moment my guild cannot do so after our MT having put WoW on hold indefinitly.

Now onto my PvP/Solo spec and gear. I was able to grab the dagger Anarchy (also enchanted with Mongoose), so now I can use the full Mut spec by being able to actually use Mutilate.
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I have been doing some BG's, and have found it rather enjoyable, now that my gear and spec don't suck. I can hold my own in 1-on-1 fights, and sometimes in 2-on-1, depending on what classes I'm fighting. The classes that are giving me trouble at the moment are Ret Paladins, and DK's. The other classes, specially clothy ones, are easily taken care of, if I get the first hit with my Ambush or Garrote, depending on the class. The one class that is usualy a pain for everyone, Resto Druids, are no trouble for me. I do a lot of burst damage, with Ambush followed by two Mut and then either an Eviserate or Kidney Shot, and followed by something else, if needed. This does too much damage for the Druid's HoT's to replenish, and since I put Mind-numbing poison on my dagger, their casting time for their big heals is increased, that added to Wound poison, which reduces healing effects by 50%, really doesn't allow them to heal through my attacks. Granted, they can use their remove poison ability, but doing so they do are not healing, which doesn't bode well for them.

Having had fun in BG's since I don't recall when, and having recently purchased a couple of PvP gears with the honor I had accumilated, I decided it was time to give Arena PvP another shot. I have teamed up with a newly 80 Rogue in my guild to form the team of Silent Storm. Even though his Rogue is new to lvl 80, and his gear is mostly blue and green, his main character, a Shadow Priest, has been doing Arena battles for a while now, and he knows his way around them. Our first foray into 2v2 did not turn out too bad. We only did 11 battles, finishing the night with a record of 3-8, but a lot of the losses were due to the fact that we didn't know exactly how to handle the situations. I think over time, with practicing together and coming up with strategies and learning how the other fights, and him getting some better gear, we will be a very good team. So I am actually looking forward to doing some 2v2 and seeing how good we can get.

Tuesday, May 12, 2009

Rogue spec - results

I was able to test out the Combat spec agian, with new rotation, and am very pleased with the results. I did 25-man Naxx, and finished the night with over 3k DPS. I am still getting used to the rotation, but the improved numbers is a very good result. My only issue at this point is the weapons. I am using a mace for main hand, because of the slow speed of it, which prevents me from using Backstab and Ambush. But using the dagger for my main hand will reduce the speed of my offhand greatly, which will lower my DPS and overall damage.

I am looking to find an add-on that will allow me to quickly switch between the weapons, so that I can use Ambush and BS whenever I need to, and quickly switch back to mace for my mainhand. Currently I am just opening up my character sheet and switching weapons, which takes away from keeping up with the rotation.

I was able to get an upgrade for my gear, the trinket Grim Toll, which is pretty nice. I had to replace my alchemist stone however, so my AP and crit has gone down a bit. I sitll need to upgrade some of my other gear, as I'm still wearing blues, but hope to do so soon, as my guild is progressing.

Well, for now I'm just doing some rep grinding, and looking for some runs to EoE and possibly Ulduar for gear.

Thursday, May 7, 2009

Rogue spec

Well, I have decided to dish out the 1k gold for dual spec for my rogue. My rogue, Zonaka, was a Subtlety spec rogue. Although I enjoyed this spec, with Shadowstep and the insane number of combo-points I got from HaT, I was ranging in the 2500 DPS in 25-mans, which is too low for a rogue that has pretty good gear. Granted, my gear is not all that great, but its not bad either. I only really need to replace a couple of pieces, and I should be good, until I can get some gear from Ulduar.

So I did some reading, and it appears that Combat spec is currently the spec for DPS, specially in looking at Tier 8 gear. The good thing about Combat spec is the energy builders, which allow for burst DPS as well as AoE, if the case calls for it. I had been Combat until very recently, so I know it pretty well. Now my specs are Sub and Combat. I had thought about going to Mutilate spec, but not having both weapons be daggers would have hurt bad.

I ran a 5-man Heroic last night as Combat spec, and finished the night with a bit over 2100 DPS, which is much better than what I used to get in 5-mans, around 1500-1600. I can't wait to try it out in raids, with full raid buffs and raid debuffs on the bosses. I should be getting close to 3k, if not higher, if I do the rotations correctly. We'll find out this weekend, as we are going to 10-man EoE on Saturday, and 25-man Naxx on Sunday.

The main reason why I went dual spec, well, other than the achievement for it, is because I did enjoy Sub a lot, and in soloing mobs, I was killing things very fast, with prep and shadowstep. So I'm going to use Sub for solo, and Combat for instances. If I happen to replace my mace with a dagger, I'll probably change Sub to Mutilate, so that I can compare the difference between Combat and Mutilate first hand, and see which works best for me.

Z

Tuesday, May 5, 2009

Welcome to my world!

Greetings to all the World of Warcraft players and fans out there, and a big welcome to my world.

I have decided to create a blog about WoW and my experience and time in it. Mainly as a way to speak out whats on my mind regarding patches, strategies, and other things going on in the great World of Warcraft.

To begin, I play a rogue on the Argent Dawn server. Yes I know, it is an RP server, but very few people actually do any type of roleplaying. So in essence it is a server where the character names are somewhat creative and you don't get the stupid names like "Iamtheman" or "Ilikecheese", since it is supposed to be an RP server.

Anyway, I'm in a rather casual raiding guild, the StormSeekers. I'll have some posts about that as well, since this is mainly a small intro.

I also have other characters on that server, the max number allowed, and 3 of them, including my rogue, have hit level 80. I am going to be working on my 4th soon, currecntly a level 70 mage.

Well, I think I'll stop there for now, and get into more details later on.

Till then,

Z